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IShadowVolumeSceneNode.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__
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#define __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__
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#include "
ISceneNode.h
"
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namespace
irr
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{
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namespace
scene
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{
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class
IMesh;
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class
IShadowVolumeSceneNode
:
public
ISceneNode
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{
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public
:
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IShadowVolumeSceneNode
(
ISceneNode
* parent,
ISceneManager
* mgr,
s32
id
)
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:
ISceneNode
(parent, mgr, id) {}
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virtual
void
setShadowMesh
(
const
IMesh
* mesh) = 0;
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virtual
void
updateShadowVolumes
() = 0;
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};
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}
// end namespace scene
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}
// end namespace irr
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#endif
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Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Thu Apr 2 2020 05:59:48 for Irrlicht 3D Engine by
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