All Classes
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All Classes Interface Summary Class Summary Class Description Action Represents a Reactive Action TendencyActionDisplay ActionTendencies Implements a character's set of Action Tendencies and implements the selection mechanismActionTendenciesPanel EmotionalReactionTreeNode Represents a Node in the emotional reaction tree, that is matched against incoming events.IReactionNode Reaction Represents an Emotional Reaction based in Construal Frames that specify values for some of OCC's appraisal variables: Desirability, DesirabilityForOther, Like and Praiseworthiness.ReactiveComponent Implements FearNot's Agent Reactive Layer (appraisal and coping processes)ReactiveLoaderHandler